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Common Uptimes

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**Contents:

This page is meant to be a cheat-sheet for quick check of most common uptimes sourced from healers, but it is not a strict guideline! For a full explanation of why and how refer to buffs-tab


Spell Power Cure/Olorime

Major Courage is normally sourced from only one player in either Spell Power Cure or Olorime, hence despite having multiple IDs in logs, all of them display same result. you can use one of the next pathways:

  1. Buffs -> Gained by friendly -> Major Courage in Major group cooldown category
  2. Buffs -> select SPC/Olo player -> Cast by friendly -> Major courage in Major group cooldown category

You will see a picture like this:

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Slight gaps are allowed in SPC is frontbarred (for pearls + monster set setups), but should be 98-100% if its bodied.


Roaring Opportunist

Roaring Opportunist is a commonly used source of Major Slayer, hence the buff we want to check is Major Slayer and not anything else! It is also should be the only source of Major Slayer in group, therefor you can use both pathways to check it.

  1. Buffs -> Gained by friendly -> Major Slayer in Major group cooldown category
  2. Buffs -> select Ro/Jo player -> Cast by friendly -> Major Slayer in Major group cooldown category

THIS IS WRONG because this is not a Major Slayer at all, but that 22 cooldown it places on people to prevent the buff being refreshed:

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THIS IS WRONG because this is uptime on at least one person in a group:

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By clicking on that generic line, we will get a group list with a correct display of uptime, like this:

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Remember that theoretically possible uptime is 16,8/22 = 76%, but it can be slightly higher if the last proc did not expire before boss died. Also make sure that both HA are as close to each other as possible.


Total Major Slayer from multiple MA or combo of MA/WM

If you have multiple MA in a group (for example in vAS), you have to follow Buffs -> Gained by friendly -> Major Slayer in Major group cooldown category pathway.

Clicking on Major Slayer will grant you a group list with proper uptimes.

If you have a mix of both MA and WM, first you will have to identify ID for total uptime following the guideline here https://discord.com/channels/694302562211463289/988454649675792504/1010578286658719755, and then following the Buffs -> Gained by friendly -> Major Slayer (total ID) pathway.


Total Major Force

With addition of Saxhleel in the game, it became possible to achieve very high uptimes on this crucial damage buff, and every serious raiding group will try to maximize it. Sadly, total ID of the buff is not included in Major group cooldown category and has to be found in Damage buffs category, with ID 61747. (sometimes ID for buffs changes with major updates so its safer to follow a guideline here: https://discord.com/channels/694302562211463289/988454649675792504/1010578286658719755

Since its the “total” uptime, we follow Buffs -> Gained by friendly -> Major Force (total ID) pathway

Wrong: because this is separately Saxhleel and separately Aggressive Warhorn

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The one we need to click on:

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After click we will see already familiar to us group list like that:

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Aggressive Warhorn

Except obviously strong and important Major Force granted to us by Warhorn, we also get a sweet resource bonus, which is actually called Agressive Warhorn in logs. Since its gonna be sourced by multiple people we choose Buffs -> Gained by friendly -> Aggressive Warhorn pathway. Note that since its 30 sec duration buff, uptime should be as close to 100% as possible, especially with 4 supports.

As example, here:

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Minor class buffs (Sorcery/Brutality/Prophecy/Savagery/Toughness)

If you have multiple players of same class choose the “total” pathway like Buffs -> Gained by friendly -> Minor Sorcery/Brutality/Prophecy/Savagery/Toughness.

If you have only one player of certain class, you can use either pathway:

  1. Buffs -> Gained by friendly ->Minor Sorcery/Brutality/Prophecy/Savagery/Toughness
  2. Buffs -> select player -> Cast by friendly -> Minor Sorcery/Brutality/Prophecy/Savagery/Toughness

Clicking on Minor … will result in next picture:

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Note, that since all class buffs are 20 sec duration (considered long), it is advised to aim for as high uptime as possible, meaning close or 100%.


Minor Intellect/Endurance

Since hybridization of skill scaling sustain sets became obsolete, but definitely not sustain passives sourced from healers like Minor intellect/endurance or Enlivening Overflow. I am only gonna show Minor Intellect/Endurance because you have to actively keep it up, unlike Enlivening Overflow.

Depending on how many sourced of those buffs you have, follow either total or individual pathway like this:

  1. Buffs -> Gained by friendly -> Minor Intellect/Endurance (total)
  2. Buffs -> select player -> Cast by friendly -> Minor Intellect/Endurance (individual)

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Combat Prayer

Combat Prayer is default Minor Berserk source in this game, therefor we are going to look for a buff in logs, not ability cast. However, with introduction of Kinras Wrath set situation slightly changed. If you have several DPS in this set, checking healer’s performance based on Minor Berserk is impossible due to many overlaps and targetting nature of Kinras.

If you only have Minor Berserk sourced from healers, you can follow individual pathway Buffs -> select player casting Combat Prayer -> Cast by friendly -> Minor Berserk (in Group Major cooldowns)

If you have dps in Kinras and still wondering if that performs good enough, follow total pathway Buffs -> Gained by friendly -> Minor Berserk (in Group Major cooldowns)

I would love to include a screenshot without Kinras but sadly in the time I actively played it was a very good set so all logs the past year contain at least one DD in this set.


Section is going to be expanded with release of Debuffs channel